CO-OP MECH BULLET HEAVEN

Overarmed Survivors

Too much firepower. Never enough.

Build a walking arsenal. Break the swarm. Bring your crew.

Steam page coming soonWatch the trailer

1–4 playersSolo · Local & online co-op

Explore the firepower↓

EARLY ACCESS RELEASE

October 27, 2026

Planned launch · 20:00 MSK / 17:00 UTC

—Days
—Hours
—Minutes
—Seconds

Target date. Timing may change while Steam approval is pending.

OUTNUMBERED. OVERARMED.

There’s no such thing as overarmed.

The swarm is closing in. Keep moving, collect experience, and turn your mech into a walking arsenal. Pick the upgrades that take you from fighting for breathing room to tearing through the crowd.

Official gameplay trailer · 60 secDownload trailer
49Weapon forms
42Evolution recipes
6Locations
1–4players

Current full-game content. Evolved forms are included; demo content is a smaller selection.

BUILD. EVOLVE. SURVIVE.

/ 01

Bring friends. Bring more firepower.

Play solo or team up with up to three friends. Share one screen in local co-op, or join online with your own view of the action. Each player chooses their own mech and upgrades: build complementary arsenals or bring four different kinds of chaos.

01OVERARMED SURVIVORS

/ 02

Build your own power.

Plasma saws, missile salvos, freezing volleys, and gravity weapons give you different ways to break the swarm. Pair weapons with passive modules — equipment upgrades that strengthen your mech and help complete evolution recipes.

Combine the required upgraded components into a new weapon. Some evolutions combine again, opening another branch of your build. At the end of one chain waits Zero Hour: a nuclear strike.

One route to try: Napalm Grid + Cryo Squall → Thermoshock.

Explore the evolution map
02OVERARMED SURVIVORS

/ 03

Pick your kind of chaos.

Your mech brings a starting weapon and its own abilities. Charge through a closing crowd, control an opening with a void wave, or unleash a rocket barrage. Use movement and timing alongside the arsenal you build during the run.

03OVERARMED SURVIVORS

/ 04

The horde won’t wait.

There’s a job to do in the middle of all that gunfire. Escort a convoy, break through rubble, connect a system, or move machinery with magnetic fields. Reach the objective, make room to work, and finish while enemies keep coming.

Choose from six locations: the hangar, reactor, hydroponics, frozen chambers, command bridge, and caves. A run stays in your chosen location, with its own enemies and objectives.

04OVERARMED SURVIVORS

/ 05

Put your firepower to the test.

Dodge a blade fan, cross a gap in a lightning wall, and make room for a stone giant’s next landing. Boss attacks change the space you can safely use. Read the warning, find your opening, and keep fighting.

05OVERARMED SURVIVORS

/ 06

Keep the progress. Change the plan.

Spend the scrap earned in your runs on permanent upgrades and unlocks. Return with another mech, follow a different weapon branch, or take your growing arsenal into a tougher difficulty.

During a run, compare upgrade cards and use limited rerolls to look for another option. Between runs, inspect weapon stats and evolution requirements in the Codex. There is always another combination to try.

06OVERARMED SURVIVORS

YOUR FIRST DROP

Your mech is waiting.

The free Steam demo is on its way. This is where you’ll be able to jump in once it goes live.

Try Overarmed Survivors in this free sci-fi bullet heaven demo. Build a walking arsenal, evolve weapons and crush waves of monsters and machines. Fight solo or with up to three friends in online or local co-op, and unlock new ways to survive.

Free demo coming soon Steam page coming soon

Free demo · Windows 64-bit

Full game · Windows, Linux & macOS
Full controller support · Controller recommended

Inside the demo

01

BUILD YOUR OWN BULLET HELL

Overarmed Survivors is a sci-fi bullet heaven about turning a walking arsenal into an unstoppable build. This free demo lets you fight waves of monsters and machines, combine weapons and passive upgrades, and unlock new ways to survive.

02

FIGHT SOLO OR AS A SQUAD

Play alone or team up with up to three friends in online or local co-op. Dodge enemy attacks, use your mech’s active abilities, revive fallen teammates and hold the line together. A controller is recommended.

03

MAKE EVERY RUN DIFFERENT

Choose a mech, collect upgrades and discover weapon evolutions. Complete in-game achievements to unlock more equipment and heroes, then develop your talents and hero mastery between runs.

04

EXPLORE THE DEMO

Take on arena encounters across industrial and alien environments, complete events and face bosses. The demo is a playable preview of Overarmed Survivors; the full game will continue to expand during Early Access.

If you enjoy the demo, wishlist the full game to follow its development. Share feedback and bug reports in the full game’s Steam Discussions.

BEFORE YOU DROP

Everything you need to know.

How does co-op work?

Play alone or with up to three friends. Local co-op shares one screen; online co-op gives each player their own view. Every pilot picks their own mech and upgrades.

Which platforms are supported?

The demo is for Windows 64-bit. The full game is planned for Windows, Linux and macOS. A controller is recommended, with full controller support.

Which languages can I play in?

English, Russian, French, German, Spanish, Simplified Chinese, Korean and Brazilian Portuguese. Hindi uses English fallback. Artwork and video lettering remain in English.

What carries over between runs?

Spend earned scrap on permanent upgrades, unlock equipment and mechs through in-game achievements, and develop talents and mech mastery. Each new run is another chance to try a different build.

Where can I share feedback or report a bug?

Use the game’s Steam discussions once the store page is public. Include what happened, your operating system and whether you were playing solo, locally or online.

What kind of content is in the game?

The game contains stylized combat against fictional enemies, blood, explosions, and fragments of defeated creatures.

System requirements

Preliminary minimum specifications. Final build and hardware validation are still pending.

Windows

Operating system
Windows 10 / Windows 11 (64-bit)
Processor
Intel Core i5-12400 / AMD Ryzen 5 5600 or equivalent
Memory
16 GB RAM
Graphics
NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT or equivalent; Vulkan support
Storage
10 GB available space · SSD recommended

Linux

Operating system
Ubuntu 22.04 LTS or newer (64-bit)
Processor
Intel Core i5-12400 / AMD Ryzen 5 5600 or equivalent
Memory
16 GB RAM
Graphics
NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT or equivalent; current Vulkan drivers
Storage
10 GB available space · SSD recommended

macOS

Operating system
macOS 13 Ventura or newer
Processor
Apple M1 Pro or better (Apple Silicon)
Memory
16 GB RAM
Graphics
Apple M1 Pro integrated graphics or better
Storage
10 GB available space · SSD recommended

Internet connection required for online co-op only.

BUILT WITH THE CREW

The next evolution starts with you.

Overarmed Survivors is Crewburst’s first game. Early Access lets us refine the builds, the balance and the co-op experience together with the people playing it.

Why Early Access?

Overarmed Survivors is the first game from our small independent studio. We want to develop it alongside players and use feedback from real runs to refine weapon combinations, progression, and the balance of solo and cooperative play.

Early Access gives us an opportunity to address issues across a wider range of hardware and play styles, improve the clarity of combat and the interface, and focus our remaining work on the changes that matter most to the community. Our aim is to deliver an enjoyable game now while continuing to improve its stability and polish before version 1.0.

How long will Early Access last?

We currently aim to leave Early Access before the end of 2026. If we launch in October as planned, this would mean approximately two months in Early Access.

This is a development target rather than a fixed release commitment. Our priority is to resolve significant issues and bring the game to the level of stability and polish we consider ready for version 1.0. We may adjust the schedule based on testing and player feedback.

What’s planned for version 1.0?

For version 1.0, we plan to focus on stability, performance, cooperative play, and a more polished overall experience. We intend to refine weapon and upgrade balance, improve combat readability and interface usability, and address issues identified through player feedback.

We also plan to expand the available content, including additional weapons and evolution options. The exact scope and priorities may change as we learn which improvements have the greatest impact on the game. We are not committing to a fixed number of additions or a specific update schedule at this stage.

What’s in the current version?

The current version includes the core gameplay loop: choose a mech, fight waves of enemies, select upgrade cards, combine weapons and passive modules into evolutions, complete objectives, and face bosses. Players can play solo or in groups of up to four through local or online co-op.

There are six locations with their own encounters and objectives, mechs with distinct abilities, branching weapon evolutions, and permanent progression between runs. The current content includes 49 weapon forms, 22 passive forms, and 42 evolution recipes; these totals include evolved forms.

The game is still being refined. Players may encounter bugs, balance issues, or rough edges in animations and the interface. Improving stability, performance, and the consistency of the solo and cooperative experience is a central part of our Early Access work.

Will the price change?

We currently plan to keep the same base price during Early Access and at the release of version 1.0.

How can the community take part?

We plan to use the Steam discussion forums to collect bug reports, balance feedback, and suggestions from both solo and co-op players. Feedback on weapon combinations, progression, performance, and the clarity of combat will help us prioritize improvements.

We intend to share development updates and patch notes through Steam announcements so players can see what has changed and what we are working on. We will consider community suggestions alongside our own testing and the overall direction of the game; not every suggestion will become a planned feature.

INDEPENDENT GAME STUDIO

We build the games we want to keep playing together. Overarmed Survivors is our first deployment.

Steam page coming soonDownload press kit

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